C.A. Le Dantec. Cover: Design Through Collective Action/Collective Action Through Design. interactions, 12(1), 24–30, 2017.

Abstract

We take for granted that human-computer interaction focuses on
the interfaces and experiences that people have with computing. It’s built into the name of the field, rooted in the human factors and engineering psychology origins of building systems well suited to our perceptual and cognitive abilities. But as a field we’ve come to recognize that the experience of computing is so much more than information density and biomechanics. The interfaces we create might be between human and computer, but they are most often mediating and enabling human- to-human experiences of one kind
or another.